Coursera Game Final Project in Development Upload: https://www.coursera.org/learn/game-development/home/welcome

Showcasing basic game functionality

Hit Escape to Exit FPS Mode

Cubes:

Blue - +5 points

Yellow: -3 seconds

White: +3 seconds

Small White Elusive: +50 spoints +3 seconds


Yellow Platforms: Shields

Yellow Coins: Increases automatic hold down fire rate


Score 20 to finish the first level. Second level is not beatable, what is the highest score you can get?


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